Wednesday, July 6, 2016

what makes you uncomfortable by VR?

Lisa:I cant not really into the virtual world.

Nancy:"input" is a big problem.

Karen:Tthe lack of unified standard.

Mark:people can easily feel fatigue.

Donald:Equipment is cumbersome and not beautiful.

PS:I'm Young, a Chinese man. My English is not very well. So maybe the content I pubilished on the websites makes you not understand very well. We welcome you point out my mistake or give me some good suggestion. I hope we can have more disccusion and communication on reddit platform

Good news! The one who give goods suggestion on our productd or pulished content may have chance to get our VR gift or bonus.


Tuesday, July 5, 2016

VR business will be more difficult


At present, many domestic lack of technical reserves of large companies tend to by means of capital to enter the field of VR, which currently include millet, Tencent, music and other giants although in VR have layout, but in hardware, content or the bottom are not systematic. This also comes from the industry standard has not been determined, although Microsoft, Facebook, SONY, Samsung and other enterprises in this field has been working for a long time, but based on the entire VR industry chain standards are still weak.
VR business


In addition, both wearing VR type mobile terminal, or a PC or game console input the "helmet" VR terminal, need technical support or multimedia algorithms in solving image and graphics, also need computing speed is very strong chip to drive the virtual imaging equipment virtual a enough to trick the brain and consciousness and the feedback and interaction of the image, but currently, VR industry from this technology still is not mature.

In the United States, VR technology content is high, so the price is relatively expensive, into the consumer market has a certain degree of difficulty. But in our country, it is another kind of scene, the manufacturers of VR products follow the is still the smartphone industry that a play, first with low popularity of user, such as low price "glasses box" forward, and then to attract the user to buy more advanced helmet and one machine.


According to the relevant industry data sources: the current domestic market, there are hundreds of different forms of VR glasses box products, the mainstream price between one hundred to several hundred dollars. In addition, there are a lot of only 30 yuan will be able to use the lens and hard board to do a simple VR equipment products. The storm has its VR equipment mirror set at 99 yuan price, the start-up company launched the "glasses box" prices generally in the 300 yuan of the following. Many VR helmet prices are around 200 yuan.

Overall, the mainstream companies are playing cards at a low price to attract users, calling for the popularization of the user experience. But in this thinking led, a variety of "Shanzhai" helmet and shoddy game start up, domestic and large and small hardware manufacturers have more than 100, many R & D months launched products, the majority of the main low-cost grab the user to grab the market, and in polished product on did not reflect technical advantage.

At present, many industry people have mentioned that the common problem of VR products is a sense of vertigo, clarity and latency and other technical aspects of the experience of the problem has not yet been resolved, many products are not standard. Compared with foreign countries, there is still a gap between the domestic solutions to these problems. A strong sense of vertigo also led to a significant shortening of the use of time, but also a great impact on the user experience.

Monday, July 4, 2016

Part of the McDonald's meal store to try VR

When we think of the huge McDonald's of the fast food Empire, it is very likely that "high tech" is by no means a word that comes to mind. And now McDonald's is trying to change that, at least its Singapore stores are trying to change that.
Located in the island on the east coast a McDonald's new stores are planned catch the trend of a new wave of science and technology, add some fresh elements to the restaurant chain.

The store's self-service ordering machine installed a customized version of Google, for customers to use. But unfortunately, customers who use these devices can only experience a panoramic VR experience at the store - which is hard to say for VR technology.


In order to let the children for entertainment, the store also installed a interactive shadow wall, by Microsoft's Kinect body feeling game machine to provide technical support. Children who want to play games, of course, as well as adult people need to stand in front of a wall, including the control of Grimiss and Hamburglar and other McDonald's ads in the shadow of the role.


But in the future, this fast food restaurant in the real star is not VR, nor is the Kinect, but the smart phone charger. The McDonald's stores everywhere with charger, including meet the Qi standard equipment can be used in the wireless charger, for Samsung Galaxy S7 and Google nexus 6 mobile phone use, in addition to a number of cable charger. This design may be the most no gimmick, but when I went to the store experience, but found it most useful.

Actually, in the world within the scope of McDonald's store in a few years ago began the introduction of new technology, such as touch screen the cash register. And at this point, the Swedish shop can be said is leading the trend, earlier this year, McDonald's, Sweden introduced a happy meal packages, the lunch box can by folding into a VR head significantly.


Recommend more 3D VR glasses:
3D VR glasses
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Sunday, July 3, 2016

The price of some VR brand on the market

Developer: Sumsung 
Domestic market time: December 2015
Price: 640 RMB
Hardware requirements: Note GALAXY 4, S6 Galaxy, etc.
Applicable size: 5.7 inches 2560x1440 resolution

Developer: SVPRO
Domestic market time: December 2015
Price: VR price?
Hardware requirements: the resolution of more than 1080P of smart phones
Applicable size: 5.5 inches
3D VR Intelligent Display Headset
Developers: Baofeng Technology
Domestic market time: November 18, 2015
Price: 199 RMB
Hardware requirements: the resolution of more than 1080P of smart phones
Applicable size: 4.7 inch ~6 inch