SVPRO is a integrated company of research, production and sales,which focus on VR glasses,display and related products.
Thursday, July 14, 2016
Common problems on mobile VR games
1, Is playing a game fun for mobile VR game?
Answer: at present,most of the VR game is experimental in nature, but is not to say there is no high quality games, such as before VR+ made evaluation of the VR version of "pixel birds, game design although simple but completely changed the original 2D version of the game experience, let the player"s own incarnation of the imaging element bird checkpoints, and fun is also increased. There are also the evaluation of the "Sister" and "In A Room Chair", the high quality of the screen and a great sense of immersion gives a sense of terror, so that people can not help but define the definition of the horror game. I think there will be more different types of high quality VR game was born in the future.
Android / Apple version: VR game "terrorist sister"
Android VR game "Chair In A Room".
2, where you can find mobile VR game?
Answer: you can go to Baidu VR+ resources in the district around (Android VR game / Apple VR game), where basic included the at present all of the VR mobile games.
3, is be need to control it by handle for mobile VR game?
Answer: part of the game requires a Bluetooth handle, some games just need to have a mobile phone with the gyroscope function. General download page would like to indicate the control method.
4, can I play this VR game for my VR glasses?
A: recently many VR+ friends of the altar ask me this question, I to give you answer: Mobile VR glasses can not play a VR game only on your phone can can"t play this game, as long as the game you can run this VR games, then you will phone in to any adaptation of VR glasses, is to play. (except for a VR Gear such as a limited machine).
Wednesday, July 13, 2016
The common problems to use VR for movies
1, why is not complete to use vr glasses for movie?
Eyes (FOV48 VR equipment are engaged in VR answer: This is almost all novice players just contact VR glasses will produce a doubt, some people may be six months is not clear in the end is how to return a responsibility, so here I for everyone to talk about my own understanding ~ first of all if you sow 2D and 3D movies can't picture, in my opinion this is to prove that you have at least reached immersion experience standard, because if you can look at the whole picture, it may be like a storm mirror 2 that see a window screen, and all this is the FOV, only when the FOV is greater than a certain degree, you can enter the window, is to enter the movie or game world. Of course, "this is a metaphor."
2, what feel watching 3D movie to use vr?
Answer: the effect is good, if you have good 3D sources (how or several G), then even if your phone resolution of 1080p, can get good viewing experience and awesome 3D effects, but some people look for a long time will be uncomfortable may because the phone off the glasses too close because, the problem remains to be verification of the market and the players, the author expresses his half an hours do not have what problem.
3, is 3D movie to see vr movie?
Answer: not at all. VR films can be said is a new type of film, its biggest characteristic is 360 degree viewing, when you take on VR glasses and play the movie, you can through the head to watch the movie in every corner of the, and when you look behind to pay attention to. Maybe you missed the one action in another direction. In other words, a VR movie, you can see a few times, every time, there is a sense of freshness.
4, how to see vr movie? where are to find the resources?
Answer: need to use special software and video resources, VR+ has a super detailed and simple VR video playback guide as well as a large number of VR video, recommend everyone to look at one, after the Institute will enter a new area.
Tuesday, July 12, 2016
Share ten virtual reality games
Paranormal Activity
Edge of Nowhere
The Deep
Rigs
Keep Talking and Nobody Explodes
Minecraft
Kitchen
Robinson: The Journey
EVE:Valkyrie
more 3D VR games picture
Wednesday, July 6, 2016
what makes you uncomfortable by VR?
Lisa:I cant not really into the virtual world.
Nancy:"input" is a big problem.
Karen:Tthe lack of unified standard.
Mark:people can easily feel fatigue.
Donald:Equipment is cumbersome and not beautiful.
PS:I'm Young, a Chinese man. My English is not very well. So maybe the content I pubilished on the websites makes you not understand very well. We welcome you point out my mistake or give me some good suggestion. I hope we can have more disccusion and communication on reddit platform
Good news! The one who give goods suggestion on our productd or pulished content may have chance to get our VR gift or bonus.
Email:youngoknow@gmail.com
Tuesday, July 5, 2016
VR business will be more difficult
At present, many domestic lack of technical reserves of large companies tend to by means of capital to enter the field of VR, which currently include millet, Tencent, music and other giants although in VR have layout, but in hardware, content or the bottom are not systematic. This also comes from the industry standard has not been determined, although Microsoft, Facebook, SONY, Samsung and other enterprises in this field has been working for a long time, but based on the entire VR industry chain standards are still weak.
In addition, both wearing VR type mobile terminal, or a PC or game console input the "helmet" VR terminal, need technical support or multimedia algorithms in solving image and graphics, also need computing speed is very strong chip to drive the virtual imaging equipment virtual a enough to trick the brain and consciousness and the feedback and interaction of the image, but currently, VR industry from this technology still is not mature.
In the United States, VR technology content is high, so the price is relatively expensive, into the consumer market has a certain degree of difficulty. But in our country, it is another kind of scene, the manufacturers of VR products follow the is still the smartphone industry that a play, first with low popularity of user, such as low price "glasses box" forward, and then to attract the user to buy more advanced helmet and one machine.
According to the relevant industry data sources: the current domestic market, there are hundreds of different forms of VR glasses box products, the mainstream price between one hundred to several hundred dollars. In addition, there are a lot of only 30 yuan will be able to use the lens and hard board to do a simple VR equipment products. The storm has its VR equipment mirror set at 99 yuan price, the start-up company launched the "glasses box" prices generally in the 300 yuan of the following. Many VR helmet prices are around 200 yuan.
Overall, the mainstream companies are playing cards at a low price to attract users, calling for the popularization of the user experience. But in this thinking led, a variety of "Shanzhai" helmet and shoddy game start up, domestic and large and small hardware manufacturers have more than 100, many R & D months launched products, the majority of the main low-cost grab the user to grab the market, and in polished product on did not reflect technical advantage.
At present, many industry people have mentioned that the common problem of VR products is a sense of vertigo, clarity and latency and other technical aspects of the experience of the problem has not yet been resolved, many products are not standard. Compared with foreign countries, there is still a gap between the domestic solutions to these problems. A strong sense of vertigo also led to a significant shortening of the use of time, but also a great impact on the user experience.
Monday, July 4, 2016
Part of the McDonald's meal store to try VR
When we think of the huge McDonald's of the fast food Empire, it is very likely that "high tech" is by no means a word that comes to mind. And now McDonald's is trying to change that, at least its Singapore stores are trying to change that.
Located in the island on the east coast a McDonald's new stores are planned catch the trend of a new wave of science and technology, add some fresh elements to the restaurant chain.
The store's self-service ordering machine installed a customized version of Google, for customers to use. But unfortunately, customers who use these devices can only experience a panoramic VR experience at the store - which is hard to say for VR technology.
In order to let the children for entertainment, the store also installed a interactive shadow wall, by Microsoft's Kinect body feeling game machine to provide technical support. Children who want to play games, of course, as well as adult people need to stand in front of a wall, including the control of Grimiss and Hamburglar and other McDonald's ads in the shadow of the role.
But in the future, this fast food restaurant in the real star is not VR, nor is the Kinect, but the smart phone charger. The McDonald's stores everywhere with charger, including meet the Qi standard equipment can be used in the wireless charger, for Samsung Galaxy S7 and Google nexus 6 mobile phone use, in addition to a number of cable charger. This design may be the most no gimmick, but when I went to the store experience, but found it most useful.
Actually, in the world within the scope of McDonald's store in a few years ago began the introduction of new technology, such as touch screen the cash register. And at this point, the Swedish shop can be said is leading the trend, earlier this year, McDonald's, Sweden introduced a happy meal packages, the lunch box can by folding into a VR head significantly.
Recommend more 3D VR glasses:
Located in the island on the east coast a McDonald's new stores are planned catch the trend of a new wave of science and technology, add some fresh elements to the restaurant chain.
The store's self-service ordering machine installed a customized version of Google, for customers to use. But unfortunately, customers who use these devices can only experience a panoramic VR experience at the store - which is hard to say for VR technology.
In order to let the children for entertainment, the store also installed a interactive shadow wall, by Microsoft's Kinect body feeling game machine to provide technical support. Children who want to play games, of course, as well as adult people need to stand in front of a wall, including the control of Grimiss and Hamburglar and other McDonald's ads in the shadow of the role.
But in the future, this fast food restaurant in the real star is not VR, nor is the Kinect, but the smart phone charger. The McDonald's stores everywhere with charger, including meet the Qi standard equipment can be used in the wireless charger, for Samsung Galaxy S7 and Google nexus 6 mobile phone use, in addition to a number of cable charger. This design may be the most no gimmick, but when I went to the store experience, but found it most useful.
Actually, in the world within the scope of McDonald's store in a few years ago began the introduction of new technology, such as touch screen the cash register. And at this point, the Swedish shop can be said is leading the trend, earlier this year, McDonald's, Sweden introduced a happy meal packages, the lunch box can by folding into a VR head significantly.
Recommend more 3D VR glasses:
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Sunday, July 3, 2016
The price of some VR brand on the market
Developer: Sumsung
Domestic market time: December 2015
Price: 640 RMB
Hardware requirements: Note GALAXY 4, S6 Galaxy, etc.
Applicable size: 5.7 inches 2560x1440 resolution
Developer: SVPRO
Domestic market time: December 2015
Price: VR price?
Hardware requirements: the resolution of more than 1080P of smart phones
Applicable size: 5.5 inches
Developers: Baofeng Technology
Domestic market time: November 18, 2015
Price: 199 RMB
Hardware requirements: the resolution of more than 1080P of smart phones
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